The Lonely Wizard
2D Unity Game
After taking an Intro to C++ programming course at UNLV, I decided to transfer my knowledge to C# for designing a 2D rogue-like shooter game over winter break. Through this project, I learned key game development concepts like the gameplay loop, animation triggers, player controls, and inheritance.
I also gained experience in integrating player stats and enemy AI behaviors. The project helped me sharpen my problem-solving skills, particularly when addressing animation-related physics issues.
After taking an Intro to C++ programming course at UNLV, I decided to transfer my knowledge to C# for designing a 2D rogue-like shooter game over winter break. Through this project, I learned key game development concepts like the gameplay loop, animation triggers, player controls, and inheritance.
I also gained experience in integrating player stats and enemy AI behaviors. The project helped me sharpen my problem-solving skills, particularly when addressing animation-related physics issues.
Duration
January 2024 - February 2024
Tags
Unity
C#
Game Development