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The Lonely Wizard

2D Unity Game

After taking an Intro to C++ programming course at UNLV, I decided to transfer my knowledge to C# for designing a 2D rogue-like shooter game over winter break. Through this project, I learned key game development concepts like the gameplay loop, animation triggers, player controls, and inheritance.

I also gained experience in integrating player stats and enemy AI behaviors. The project helped me sharpen my problem-solving skills, particularly when addressing animation-related physics issues.


Duration

January 2024 - February 2024

Tags

Unity

C#

Game Development